The Gate Tower housed a
travelling gate, a.k.a.
descender, that could take
dungeoneers onward and downward in
Series 5.
Mentioned in three quests and seen in two, the Gate Tower was reached across open ground.
It was guarded by the
Gatemaster, who served neither the Powers that Be nor the Opposition and sought to uphold the neutrality of the surrounding area. When appeased, he would open the "Gate of Time" and the dungeoneer could enter the descender. Opposition minions could apparently use "the device" for interlevel travel too, subject to the Gatemaster's conditions.
This was the first time since Series 3 that we saw the same site in three ways: in this case at a distance, close up, inside.
For
Team 3 of Series 5, the Gate Tower was encountered on
Level 2 and took dungeoneer Sarah to Level 3. Duncan (
Team 8 of Series 5) found the tower on Level 1, unwittingly discovering that its descender could take him off course if not instructed properly.
Lord Fear wanted to prevent
Team 7 of Series 5 from reaching the Gate Tower, even though the
team was told that
Smirkenorff was the way into and out of Level 2.
The field around the Gate Tower was derived from photography of
Hedingham Castle. In some quests, the castle was seen in place of the Gate Tower graphic.
Provided By:
David, 2020-06-21 15:56:21